I'll be participating in the Idle Thumbs Wizard Jam from June 2nd - June 18th. So far each month, I've used this blog as a place to showcase a personal project I'm working on and describe some of the code base I've built along the way. Since this jam is taking up all the spare time I have, you can find the dev log of our progress in this thread on the Wizard Jam forums in lieu of my usual blog post here.
Next month, I'd like to dig into the code base for our Wizard Jam game and outline some of the design decisions as well as the engineering that makes them tick. See you soon!